Valve’s Steam Deck OLED Will Be ‘Intermittently’ Out of Stock Because of the RAM Crisis

Valve has updated the Steam Deck website to say that the Steam Deck OLED may be out of stock “intermittently in some regions due to memory and storage shortages.” From a report: The PC gaming handheld has been out of stock in the US and other parts of the world for a few days, and thanks to this update, we now know why. The update comes shortly after Valve delayed the Steam Machine, Steam Frame, and Steam Controller from a planned shipping window of early 2026 because of the memory and storage crunch.

“We have work to do to land on concrete pricing and launch dates that we can confidently announce, being mindful of how quickly the circumstances around both of those things can change,” Valve said in a post about that announcement from earlier this month. Its goal is to launch that new hardware sometime in the first half of 2026, and the company is working to finalize its plans “as soon as possible.”


Read more of this story at Slashdot.

Valve Confirms Steam Deck OLED Is The Latest Memory Supply Crunch Victim

Valve Confirms Steam Deck OLED Is The Latest Memory Supply Crunch Victim
Try getting your hands on a Steam Deck these days and you’re likely to be frustrated by the lack of inventory. That’s understandable for the original LCD version of the Steam Deck, which also happens to be the most affordable variant, as Valve confirmed in December that it had discontinued that model. But even the Steam Deck OLED models are

Apple’s 14-inch MacBook Pro M5 is up to $300 off

Apple released its new 14-inch MacBook Pro M5 in October with little fanfare. But, despite the underselling, we found the device to be a great upgrade to its predecessor and the best MacBook for creatives. Now, you can find out for yourself with less of a strain on your wallet, thanks to a big sale. 

Currently, B&H has discounts available for a variety of configurations. The cheapest option is the MacBook Pro M5 with 16GB of RAM and 512GB of SSD. It’s available in Space Black and Silver for $1,499, down from $1,599 — the lowest price we’ve seen for it. There’s also a deal on the 24GB of RAM option, but the best savings are $300 off the model with 32GB of RAM and either 512GB ($1,699) or 1TB ($1,899). 

We gave the 14-inch Apple MacBook Pro M5 a 92 in our October review. We were impressed with how much faster — up to 60 percent — the GPU is than with the M4. It has a 10-core GPU, 10-core CPU and 16 Neural Engine cores. Beyond that, it has an extensive battery life, lasting 34 hours and 30 minutes while playing a looping HD video. It also has an excellent design, great keyboard and an extensive port selection.  

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-14-inch-macbook-pro-m5-is-up-to-300-off-131743149.html?src=rss

VisionOS Update Gives Devs Improved Tools for VR Cloud Streaming

Apple Vision Pro just got a new update that brings Foveated Streaming to the headset, essentially the same bandwidth-saving feature Valve is bringing to its upcoming Steam Frame headset.

The News

As noted by VR supply chain analyst Brad Lynch, foveated streaming has arrived on Vision Pro via the latest visionOS 26.4 beta update, which landed on February 16th.

Much like Valve’s foveated streaming solution for Steam Frame, Apple’s implementation uses Vision Pro’s eye-tracking to optimize the streamed image to serve up the highest quality at the very center of your view, according to recent Apple developer documentation.

If you have an existing virtual reality game, experience, or application built for desktop computers or a cloud server, you can stream it to Apple Vision Pro with the Foveated Streaming framework.

Foveated Streaming allows your endpoint to stream high quality content only where necessary based on information about the approximate region where the person is looking, ensuring performance.

Additionally, Apple notes that on Vision Pro, foveated streaming allows for a sort of hybrid approach to computing: you can display visionOS spatial content alongside streaming content, such as a flight simulator rendering a cockpit using RealityKit while processor-intensive landscapes are streamed from a remote computer to the device.

The key difference is the focus and implementation. Valve seems to be applying Foveated Rendering globally, meaning all Steam apps will benefit out of the box. Valve’s focus is also on local PC streaming, which is done via a direct Wi-Fi 6E connection.

Instead, Vision Pro apps and games need to be specifically integrated with Apple’s version of the technology, with Apple additionally supporting NVIDIA’s CloudXR SDK, which allows developers of existing VR apps created for desktop computers as well as cloud servers to stream to Vision Pro.

My Take

On the face of it, it looks like Apple is matching Valve punch-for-punch with foveated streaming, although I wouldn’t take this as Apple meaningfully looking to compete with the upcoming Steam Frame on the consumer end of things.

The $3,500 Vision Pro M5 refresh likely won’t come down in price anytime soon, and I don’t suspect Apple is trying to get a bunch of PC VR developers onboard to create consumer-facing versions of their apps that will need to be specifically integrated with Vision Pro foveated streaming.

If I were an enterprise user though, I would may be pretty interested in the new update, as this opens up one of the key features Steam Frame is bringing to the table.

Being able to push more compute-intensive apps to a headset they likely already own could stop some companies from justifying a Steam Frame(s) purchase, which Apple is all too happy to oblige—especially as the recent memory and storage crisis has seen components shoot up in price so dramatically, causing Valve to take reassess pricing and release date of Steam Frame.

The post VisionOS Update Gives Devs Improved Tools for VR Cloud Streaming appeared first on Road to VR.

Rebel Route: Big Ring/Little Ring (Watopia)

I’ve been messing around with lots of different Watopia Rebel Route ideas lately, but this may be my favorite. It uses Watopia’s most classic roads in a combination that would work well for an easy short ride, a warmup + lap-jersey-grabbing ride, or (hopefully some day) an official Zwift race with a flatter start and a punchy and strategic second half.

This route is simply a combination of two well-known Watopia circuits: Volcano Circuit and Hilly Route. We begin with the Volcano Circuit – the “big ring” that is flat and fast. Then we hit the inner “little ring” of the Hilly Route with its namesake KOM.

One other tidbit: this is the first time I’ve created a “reverse” version of a Rebel Route, because I think the Big Ring/Little Ring Reverse makes a great course as well. The Strava segment is linked at the bottom of this post, and I’ll be including the reverse version in the Veloviewer Leaderboards.

About Rebel Routes

“Rebel Routes” are Zwift rides not available on Zwift’s routes list, thus requiring manual navigation.

See all Rebel Routes >

The reward for your rebel ride? Exploring a new route, knowing you’ve gone where few Zwifters have gone before. And a Strava segment rank in the tens or hundreds instead of the thousands! Rebel Routes are also included as a separate category on our Veloviewer Route Hunter leaderboard.

Route Description

You can set yourself up for an easy first 11km of navigating by selecting the Volcano Flat route to begin your ride.

A note about the Strava segment’s start point: it begins at the white line on Ocean Boulevard which acts as the official start line for some newer Watopia routes. This allows future events as well as free rides to match the Strava segment.

The first loop of this route – the “Big Ring” portion – is the Volcano Flat route. That means you’ll travel through the Ocean Blvd tunnel, the marina, down the Dirty Sorpressa and across the land bridge to the Volcano, then back into downtown Watopia. That’s the “Big Ring” done.

Next, instead of turning onto Ocean Blvd again, we go straight to head up the Hilly KOM for the spicy “Little Ring” portion. This is Watopia’s classic “Hilly Route” which takes you over the KOM, down through the Italian Villas, onto the JWB Sprint, then up the ramp and into The Esses before a fast finish at the downtown lap arch.

Turn By Turn Directions

Begin by choosing the Volcano Flat route, which starts you in downtown Watopia and routes you correctly until you need to turn right to hit the KOM after completing the Volcano Flat route (turn #12 below).

  1. Left to Ocean Blvd
  2. Straight (Right) to Italian Villas
  3. Straight (Right) to Italian Villas
  4. Left to Italian Villas
  5. Left to Volcano Circuit
  6. Straight (Left) to Volcano Circuit
  7. Straight (Right) to Volcano KOM
  8. Left to Volcano Circuit
  9. Straight (Right) to Volcano
  10. Left to Downtown
  11. Left to Downtown
  12. Straight (Right) to KOM
  13. Straight (Left) to KOM
  14. Straight (Left) to Bridge
  15. Straight (Left) to Islands
  16. Straight (Right) to Italian Villas
  17. Right to Sprint
  18. Straight (Left) to Sprint
  19. Right to Downtown

Route details:
Distance: 20.6km (12.8 miles)
Elevation Gain: 143m (469′)
Strava Segment
Reverse Strava Segment
See on ZwiftMap.com

Rebel Route Suggestions

Got an idea for a great Rebel Route? Share it below and maybe we’ll publish a post about it!

Europe probes Shein’s addictive app design and illegal product sales

The European Commission (EC) has opened an investigation into low-cost fast fashion retailer Shein. EC officials are concerned about the sale of illegal products, including child sexual abuse material, as well as the potentially addictive design of its shopping experience. The Commission found fellow low-cost retailer Temu in violation of the Digital Services Act after a similar investigation last year.

The probe is being opened under the Digital Services Act, a set of EU rules governing online services. The Commission will examine how Shein drives engagement with shoppers, including using a points and rewards system, and whether the company is properly mitigating the risk of addiction via these and other features.

Algorithmic recommendation systems are another point of contention, and the Commission will ask Shein to disclose how it suggests products to users. It also says that the company must offer users a system that is not based on profiling.

The Singapore-based company has faced a great deal of scrutiny in past years on a number of fronts, including its labor practices, materials sourcing, data practices and IP infringement. Last year the Texas Attorney General opened a probe into the company’s safety and labor practices amid allegations that Shein uses forced labor as well as toxic or hazardous materials.

Addictive design has been a recent priority for European regulators, with the Commission demanding that TikTok make changes to its platform after a similar probe concluded earlier this month. Algorithms have also been in focus, with the Commission recently launching a probe into how exactly X’s recommendation algorithm works.

The regulatory body will now continue collecting evidence in the matter, and holds the authority within the EU to levy fines and demand changes should the platform wish to continue operations in the region.

This article originally appeared on Engadget at https://www.engadget.com/general/europe-probes-sheins-addictive-app-design-and-illegal-product-sales-125322191.html?src=rss

Sony Tech Can Identify Original Music in AI-Generated Songs

Sony Group has developed a technology that can identify the underlying music used in tunes generated by AI, making it possible for songwriters to seek compensation from AI developers if their music was used. From a report: Sony Group’s technology analyzes which musicians’ songs were used in learning and generating music. It can quantify the contribution of each original work, such as “30% of the music used by the Beatles and 10% by Queen,” for example.

If the AI developer agrees to cooperate for the analysis, Sony Group will obtain data by connecting to the developer’s base model system. When cooperation is not attainable, the technology estimates the original work by comparing AI-generated music with existing music. The AI boom has sparked numerous cases in which AI developers are accused of using copyrighted music, video and writing without permission to train machines. In the music industry, AI-generated songs using the voices of well-known singers have been distributed online. The Japanese company thinks the technology will help create a system that distributes revenue generated by AI music to original songwriters based on their contribution.


Read more of this story at Slashdot.

Giant Bicycles founder King Liu has died aged 93

Giant Bicycles founder King Liu “passed away peacefully” on Monday at the age of 93.

“To Giant Group, Mr. Liu was not only our Founder, but a leader who consistently guided the organization forward while remaining attentive to the people around him,” Giant said in a statement released yesterday. 

“Through a strong commitment to quality and a clear long-term vision, he led the company onto the global stage and helped the world recognize the strength and capability of Taiwan’s bicycle industry,” the statement continued. 

Liu founded Giant Group in 1972 in his hometown of Taichung, Taiwan, making bikes for overseas brands such as Schwinn. 

Liu graduated from a technical high school before working in several professions, across transportation, chemicals, food imports and hardware. After the loss of his previous venture, an eel farm, Liu decided to build a bicycle factory in 1972 when he was 38. 

Giant initially made bicycles for overseas brands, before beginning production of its own bicycles in 1981. It is now the largest bicycle manufacturer in the world, producing an estimated 6.6 million bikes annually. 

In 2013, Liu told the New York Times that he had a “mission” to make Taiwan the “capital of cycling”. 

Liu took to cycling seriously in his 70s. He reignited his passion for cycling in 2007 by riding 575 miles through Taiwan in 17 days. Two years later, he rode more than 1,000 miles from Taiwan to China to promote the positive benefits of the bicycle. 

“Throughout his life, Mr. Liu devoted himself to bicycles, believing they represented not merely a business, but a meaningful way of life. He was widely respected as a lifelong advocate for cycling culture and remained a deeply influential figure to colleagues, partners, and riders across generations,” Giant said.

SlimeVR Launches Crowdfunding Campaign for Thinner & Lighter Full-Body Trackers

SlimeVR has launched its next crowdfunding campaign, this time looking to get backers excited about its next-gen ‘Butterfly’ body trackers, which promise to be thinner, lighter, and offer a longer-lasting battery.

SlimeVR’s crowdfunding campaign for the new Butterfly Trackers quickly crossed its $180,000 funding goal when it went live on February 9th, now sitting at over $347,000 from nearly 760 backers.

Much like the original SlimeVR Full-Body Tracker, which attracted more than $9 million in 2021, the IMU-based body tracking solution lets VR users better articulate their avatars without the need of base stations or external sensors of any type. It’s also handy for things like motion capture and VTubing.

Image courtesy SlimeVR

That said, Butterfly Trackers are built using the same tracking technology and the ICM-45686 IMU chip by TDK as the original, something SlimeVR notes also includes the same long drift reset times and tracking quality.

The key innovation however is the inclusion of a custom 2.4 GHz dongle instead of Wi-Fi, which essentially allows the trackers to be smaller, lighter, and have a longer battery life. SlimeVR estimates each tracker can last up to 48 hours on a single charge, which is more than double its original Full-Body Trackers.

And because they’re so thin and light, this also includes a few new methods of attachment, including directly via straps, clips, and even iron-on patches.

Image courtesy SlimeVR

Notably, all SlimeVR trackers are compatible with standalone headsets, including Meta Quest, Pico, or Steam Frame, as well as any headset that uses SteamVR.

The campaign’s lowest backer tier is the ‘Core Set Bundle’, which includes six Butterfly Trackers for $279, which are estimated to ship by Aug 31st, 2026. SlimeVR says the six-unit bundle is enough to track the position and rotation of your hip, knees, and chest, as well as the position (re: not rotation) of your feet.

You can check out the full specs list and additional funding tiers over on the SlimeVR Butterfly Tracker Crowd Supply campaign, which ends March 19th.

The post SlimeVR Launches Crowdfunding Campaign for Thinner & Lighter Full-Body Trackers appeared first on Road to VR.

EU launches second investigation into Grok’s nonconsensual image generation

X is facing yet another investigation into Grok’s reported creation of nonconsensual sexual images on the platform. Ireland’s Data Protection Commission (DPC) has announced an inquiry into X regarding the harmful, intimate images and processing of EU and EEA individuals’ personal data — including children.

In an 11-day period, X generated about three million sexualized images, an estimated 23,000 of which were of children. British nonprofit, the Center for Countering Digital Hate (CCDH) announced the results of its December 29 to January 9 review last month.  

Critically, the investigation will determine whether X has broken GDPR laws. “The DPC has been engaging with XIUC since media reports first emerged a number of weeks ago concerning the alleged ability of X users to prompt the @Grok account on X to generate sexualised images of real people, including children,” DPC deputy commissioner Graham Doyle said, referring to X using the full title X Internet Unlimited Company (XIUC). 

Doyle continued: “As the Lead Supervisory Authority for XIUC across the EU/EEA, the DPC has commenced a large-scale inquiry which will examine XIUC’s compliance with some of their fundamental obligations under the GDPR in relation to the matters at hand.”

The DPC’s probe could have repercussions for X across the EU, while also building on similar probes in the bloc. In January, the European Commission launched an investigation into whether X has violated the Digital Services Act. It’s looking into if X has properly “assessed and mitigated” Grok’s risks on X, including the spread of illegal content such as the AI-generation nonconsensual sexually explicit images. Once again this includes those of children — this disturbing point can’t be emphasized too much. 

X claimed in mid-January that it was preventing Grok from editing photos of real people to give them revealing clothing. However, this seems far from the truth. Earlier this month, a male reporter found Grok would still put him in revealing clothing and even added visible genitalia. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/eu-launches-second-investigation-into-groks-nonconsensual-image-generation-113239967.html?src=rss

Valve admits Steam Deck availability is affected by memory and storage shortages

Don’t expect the Steam Deck to be easier to get anytime soon. Valve has posted a notice on the Steam Deck page with a warning that the handheld gaming console “may be out of stock intermittently” in certain regions “due to memory and storage shortages.” The company also reiterated that the more affordable Steam Deck LCD is no longer in production and will no longer be available once stocks run out. Valve started phasing out the LCD console back in December, which means the OLED handhelds are now the only choice for gamers who want to get a Steam Deck. The company’s notice comes after it completely ran out of Steam Deck units a few days ago.

RAM and storage shortages are plaguing tech manufacturers due to massive demand for those components from the artificial intelligence industry. AI companies have been snapping up available memory chips and hard drives for their rapid infrastructure buildouts, leaving everyone else short. In fact, we couldn’t find any deals for RAM last Black Friday, and Samsung global marketing leader Wonjin Lee warned at CES 2026 that memory price hikes are on the horizon.

Valve also had to delay the release of the Steam Machine and the Steam Frame VR headset due to industry-wide memory and storage shortages. It had intended to start shipping those devices in early 2026, but it admitted in its announcement that it has to rethink their launch date and pricing, insinuating that they could be priced higher than the company had planned,

This article originally appeared on Engadget at https://www.engadget.com/gaming/valve-admits-steam-deck-availability-is-affected-by-memory-and-storage-shortages-102913993.html?src=rss

Levelling up with Python: Create with data

Learning Python often starts with the same building blocks: variables, functions, and loops. However, once young people have learnt these essential foundations, they may be eager to grow their skills and start using Python to explore data and create something meaningful to them. 

A young learner showing a Python project in the Code Editor.

Our free ‘More Python’ project path helps learners move beyond the basics and use data to create impactful projects of their own.

Python as a tool for exploring the world

Python is the most widely used programming language in the world, not just because it’s accessible, but because it’s powerful. It is used to analyse data, build models, create data visualisations, and explore important questions.

A young learners is excited about his Python project.

For young learners, this means learning Python can become more than a coding exercise. It can be a way to investigate topics they care about, analyse and understand information, and tell powerful stories about real-world issues.

A illustration featuring examples of different types of graphs: a line graph, a bar chart, and a venn diagram.

Working with data helps learners see how coding connects to the world around them — and builds confidence along the way.

Why learning with data matters

In our day-to-day lives, data is everywhere: in sports results, maps, and scientific research, to name only a few examples. Learning how to work with data helps young people develop skills that go far beyond programming, including:

  • Thinking logically and solving problems
  • Interpreting and questioning information
  • Making decisions based on evidence

Data also underpins many of the AI systems people use today. For example, large language models, used to build tools such as ChatGPT, are trained on vast amounts of data. Therefore, understanding how data is collected, organised, and used is an important part of AI literacy.

In Python, structures like lists and dictionaries make it possible to organise, analyse, and explore data in creative ways. Using these tools to build projects can help abstract computing concepts start to feel more concrete and meaningful.

What learners create in the ‘More Python’ project path

The ‘More Python’ project path supports learners through three stages: Explore, Design, and Invent. Each stage builds skills while giving learners more ownership over what they create.

In the Explore stage, young people learn new concepts and build confidence in using data and core Python structures, such as lists and dictionaries. Projects include:

  • Making an interactive chart of Olympic medals
  • Building a model of the solar system
  • Creating a frequency graph that learners can analyse to crack a code

These projects help learners develop new skills, while exploring how Python can be used to analyse and explain real-world information.

A young learner uses the Code Club Projects site on computer to do Python coding.

As learners progress to the Design stage, they start making creative choices about how their projects look and behave. In this stage, they:

  • Create a project that produces encoded art based on a user’s name
  • Build an interactive world map that helps users learn interesting facts

Here, Python becomes a creative medium. As well as putting their new skills into practice, learners think about audience, interaction, and presentation to make their projects their own.

In the Invent stage, learners bring everything together. Using the skills they have built, they design and create a data visualisation on a topic they are passionate about. This final project gives learners the freedom to choose their data, shape their idea, and tell a story that matters to them.

An illustration of a robot on wheels.

By this point, learners are planning and creating their own projects, growing in confidence and independence.

Take the next step with Python

If the young people you support have already learned the basics of Python, ‘More Python’ offers a clear and creative next step. The projects are designed to be accessible, and young people can work through them at their own pace, whether they are learning independently, at a Code Club, or in the classroom.

By working with data, getting creative, and making their own original projects, learners can build confidence and start to see what they can achieve with Python.

Alongside the ‘More Python’ project path, you can access hundreds of free coding projects on our Code Club Projects site. Find more projects to suit your learners’ interests, and support them to build their digital skills through creativity and making.

The post Levelling up with Python: Create with data appeared first on Raspberry Pi Foundation.

EU Parliament Blocks AI Features Over Cyber, Privacy Fears

An anonymous reader shares a report: The European Parliament has disabled AI features on the work devices of lawmakers and their staff over cybersecurity and data protection concerns, according to an internal email seen by POLITICO. The chamber emailed its members on Monday to say it had disabled “built-in artificial intelligence features” on corporate tablets after its IT department assessed it couldn’t guarantee the security of the tools’ data.

“Some of these features use cloud services to carry out tasks that could be handled locally, sending data off the device,” the Parliament’s e-MEP tech support desk said in the email. “As these features continue to evolve and become available on more devices, the full extent of data shared with service providers is still being assessed. Until this is fully clarified, it is considered safer to keep such features disabled.”


Read more of this story at Slashdot.

New report highlights Met Police’s inaction on bike thefts in London as an estimated 40,000 bicycles stolen annually

The London Cycling Campaign (LCC) has launched a new report, titled Broken Locks, Broken Promises. It excoriates the Metropolitan Police for its lack of action on stolen bicycles in London. 

LCC surveyed 1,924 London cyclists, to gauge their experience and attitudes to bike theft. It estimates that a total of 40,000 bikes are stolen annually in London, with 74% of respondents to its latest survey reporting that a member of their family had had a bike stolen. 51% of thefts occurred on-street.

79% of those reporting loss of a bike said the Met Police had taken no action and 69% considered the police response inadequate. Only 2% of stolen bikes are recovered, according to the LCC, one of the lowest percentages of any UK police force.

Earlier this year, we reported that the British Transport Police had reversed its policy in which it stated that it would not investigate theft of cycles left outside a train station for more than two hours. There’s been a call from the Liberal Democrats for the setting of “bait bikes” fitted with a concealed tracker to help identify bike thieves and bring them to justice.

54% of respondents reported using Sold Secure Gold or Diamond-rated locks.

The new report quotes one respondent to the LCC’s survey, who said: “Reported, have the person on CCTV, yet the police did nothing. Not important to them, but it meant the world to me.”

Another respondent reported: “I received a letter from the police that was dated the same day as the theft saying they were closing the investigation due to a lack of evidence. They hadn’t even requested CCTV.”

Then there was the respondent who told the LCC: “I found someone riding my stolen bike, followed them, watched them lock up the bike and leave. Called the police. Two policemen came. 

“I had frame number and photo of the bike with distinctive customisations. Even when standing next to my stolen bike they would do nothing. They said we should leave a note for the guy who was riding it to contact the police when he came back.”

LCC claims that many cycle thefts aren’t reported because the police’s response is so poor. Perversely, this enables the police to claim rates of cycle theft are falling in the capital.

Another effect cited by LCC is that victims of theft reduce or abandon their cycling, potentially adding to traffic, pollution and the risk of road traffic accidents.

What to do?

The report calls for more secure parking provision at stations and elsewhere. Transport for London

Rather than just hand-wringing and finger-pointing, LCC makes a range of recommendations for action by the Met Police and the Mayor of London.

Its top three recommendations are:

  • That the mayor reinstates the cycle theft task force and commits to a 10% annual reduction in cycle theft.
  • That the Met Police tracks bicycle theft properly and enforces effectively both on the street and online.
  • That the government makes bike marking and logging with a bike register mandatory, as it is in France.

Other recommendations from the LCC’s report are:

  • That councils, TfL and Network Rail install secure cycle parking at stations and elsewhere.
  • That bike retailers and online marketplaces teach people about bike security via online and in-shop campaigns.

A petition has been launched to accompany the new report, which calls on the deputy major for policing and crime, and the commissioner of the Metropolitan Police to implement its recommendations. You can sign the petition here

Continental goes wide with 35mm GP5000 S TR tyre just in time for Paris-Roubaix

Continental has added a 35mm width to its Grand Prix 5000 S TR tyre range, riding the trend for ever-wider tyres for road use.

The new tyre joins the existing range, which offered 25mm, 28mm, 30mm and 32mm widths with black or transparent sidewalls.

Conti isn’t the only tyre brand to go wider. In 2024, Pirelli launched a 40mm width for its P Zero Race TLR range, which also includes a 35mm option. It is pitching the increased widths at cobbled races such as Paris-Roubaix, as well as the burgeoning all-road market.

40mm Pirelli P Zero Race TLR
Pirelli added a 40mm-width option for its P Zero Race TLR tyre in 2024. Scott Windsor / Our Media

Switch to Pirelli’s Cinturato tyre and there is a 40mm, 50mm and even a 55mm width.

Other brands with extra-wide road-oriented tyres include WTB, which sells the Exposure tyre in 38mm width and René Herse, whose semi-slick tyres span the all-road/gravel boundary with widths up to 55mm.

Tyres continue to get wider

Taco van der Hoorn Paris Roubaix bike 2025
Many race bikes still don’t offer clearance for tyres much over 35mm. Felix Smith / Our Media

As Simon von Bromley discussed in his post-Roubaix wrap-up on tyre widths last year, road tyres will continue to expand in width for the foreseeable future, both for the pros and for general users.

Mathieu van der Poel won Paris-Roubaix on 32mm tyres in 2024 and 2025, while Tadej Pogačar, who was runner-up in last year’s race, also on 32mm rubber, regularly rides 30mm-width tyres in non-cobbled races.

Simon reckons most amateurs should be riding wider tyres. The issue isn’t the availability of wide tyres, though, as the examples above show. It’s bikes’ tyre clearance. Although this has increased significantly with the switch from rim to disc brakes, it still lags behind the capability of tyre makers to produce ever-wider tyres. 

This is particularly true for road race bikes, where the extra length to the chainstays needed to accommodate wider/taller tyres and the associated increased wheelbase can potentially dull the bike’s handling. 

Mads Pedersen's Trek Madone with SRAM XPLR gearing for Gent-Wevelgem 2025
The Trek Madone has official clearance of only 32mm. Getty Images

Nevertheless, when we asked Glen Leven, team support manager at  Lidl-Trek if the team wanted more clearance, he told us space for tyres up to 38mm or 40mm was on its wish list from Trek for the next-generation Madone. 

The appetite for wider tyres was more mixed among 13 pros we polled at last year’s Paris-Roubaix, with many reckoning around 32mm was the sweetspot and one team even switching from 32s to 30s. Many suggested they’d go narrower for non-cobbled races.

The UCI also gets in on the act, with its wheel-plus-tyre diameter regulations, which would be contravened by a 40mm tyre on a 700c rim.

Plus, there’s the additional weight of a wider tyre, which is often beefed up by the tyre maker, with a thicker tread adding to the extra material from the additional width. The increased frontal profile potentially affects the bike’s aerodynamics as well.

Plus new 30mm Continental time trial tyre width

32.2mm Continental GP5000 TT TR tyre on Tadej Pogačar's Colnago V4Rs before the 2023 Tour de France Grand Depart
We measured the nominally 28mm Continental GP5000 TT TR tyre on Tadej Pogačar’s Colnago V4Rs at 32.2mm before the 2023 Tour de France Grand Depart. George Scott / Our Media

In addition, Continental has added a 30mm width to its lightweight Grand Prix 5000 TT TR tyre range, which was previously offered only in 25mm and 28mm widths. Again, that’s likely to be a response to the increased clearance offered by the latest generation of time trial/triathlon bike frames. 

But pros including Pogačar have used time trial tyres in road races, rather than the slightly heavier road tyres, so the increased width for the TT TR offers a lighter-weight alternative for road racing too, helping to offset the added weight of a wider tyre.

Secondhand Laptop Market Goes ‘Mainstream’ Amid Memory Crunch

Sales of refurbished PCs are on the up amid shortages of key components, including memory chips, that are making brand new devices more expensive. From a report: Stats compiled by market watcher Context show sales of refurbished PCs via distribution climbed 7 percent in calendar Q4 across five of the biggest European markets — Italy, the UK, Germany, Spain, and France.

Affordability is the primary driver in the secondhand segment, the analyst says, with around 40 percent of sales driven by budget-conscious users shopping in the $235 to $355 price band for laptops. The $355 to $475 tier is also expanding — representing 23 percent of the refurbished market, up from 15 percent a year earlier — indicating some buyers are prepared to spend a bit more for improved specifications.


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