Google Play will let you try a game before you buy it

Google Play has introduced a new feature called Game Trials, which will let you play a portion of paid games for free before you commit to buying them. It’s now rolling out to select paid games on mobile, and it’s coming soon to Google Play Games on PC. Titles that offer Game Trials will show a button marked “Try” on their profile pages. When you click it, you’ll see how long you can play the game before you have to buy it. In Google’s example, the survival and horror game Dredge will give you 60 minutes of free play time, after which you’ll get the option to either buy the game or delete it from your device.

Google has also announced that it’s releasing more paid indie games over the coming months, including Moonlight Peaks, Sledding Game and Low-Budget Repairs. It has launched a new section in the Play store, as well, to feature games optimized for Windows PCs. You can wishlist the games from that section to get a notification when they’re on sale.

Finally, the company is rolling out Play Games Sidekick, the Gemini-powered Android overlay it announced last year, to select games downloaded from Play. Sidekick can show you relevant info and tools for whatever game you’re playing without having to do a search query. But if you’d rather ask other people for gaming advice instead of an AI, you can also look at a game’s Community Posts, a feature now available in English for select titles on their Play pages.

This article originally appeared on Engadget at https://www.engadget.com/gaming/google-play-will-let-you-try-a-game-before-you-buy-it-051854016.html?src=rss

Why Falling Cats Always Seem To Land On Their Feet

An anonymous reader quotes a report from the New York Times: In a paper, published last month in the journal The Anatomical Record, researchers offered a novel take on falling felines. Their evidence suggests new insights into the so-called falling cat problem, particularly that cats have a very flexible segment of their spines that allows them to correct their orientation midair. […] People have been curious about falling cats perhaps as long as the animals have been living with humans, but the method to their acrobatic abilities remains enigmatic. Part of the difficulty is that the anatomy of the cat has not been studied in detail, explains Yasuo Higurashi, a physiologist at Yamaguchi University in Japan and lead author of the study. […]

Modern research has split the falling cat problem into two competing models. The first, “legs in, legs out,” suggests that cats correct their falling trajectory by first extending their hind limbs before retracting them, using a sequential twist of their upper and then lower trunk to gain the proper posture while in free fall. The second model, “tuck and turn,” suggests that cats turn their upper and lower bodies in simultaneous juxtaposed movements. […]

The researchers found that the feline spine was extremely flexible in the upper thoracic vertebrae, but stiffer and heavier in the lower lumbar vertebrae. The discovery matches video evidence showing the cats first turn their front legs, and then their lower legs. The results suggest the cat quickly spins its flexible upper torso to face the ground, allowing it to see so that it can correctly twist the rest of its body to match. “The thoracic spine of the cat can rotate like our neck,” Dr. Higurashi said.

Experiments on the spine show the upper vertebrae can twist an astounding 360 degrees, he says, which helps cats make these correcting movements with ease. The results are consistent with the “legs in, legs out” model, but definitively determining which model is correct will take more work, Dr. Higurashi says. The results also yielded another discovery: Cats, like many animals, appear to have a right-side bias. One of the dropped cats corrected itself by turning to the right eight out of eight times, while the other turned right six out of eight times.


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[$] LWN.net Weekly Edition for March 12, 2026

Inside this week’s LWN.net Weekly Edition:

  • Front: Chardet; Linux and age verification; Debian AI; Python lazy imports; Python type-system PEP; PQC HTTPS certificates; MGLRU; Fedora strategy.
  • Briefs: LLM vulnerability; NTP security; OpenWrt 25.12.0; SUSE sale; Buildroot 2026.02; digiKam 9.0.0; Rust 1.94.0; Quotes; …
  • Announcements: Newsletters, conferences, security updates, patches, and more.

I guess this wasn’t an Xbox after all

In 2024, Microsoft caused a lot of head-scratching and general bemusement with the launch of its “This is an Xbox” marketing campaign. Now, though, it appears the quandary over what is and isn’t an Xbox has been resolved. Game Developer noticed that the original blog post on Xbox Wire that kicked off the whole affair has been removed. It seems Xbox will be going a new direction with its future promotions.

Maybe since the new Project Helix hardware it has in the works is more definite attempt to blur console and PC gaming, “This is an Xbox” might have been truly confusing as a tagline. Maybe with the recent changing of the guard at the company, the top brass decided that it was the right time to start fresh with a less meme-able marketing plan. Whatever the reason, we have enjoyed this opportunity to learn about the existential philosophy behind being an Xbox. And fortunately, although the blog post may be gone, the video trailer still exists whenever we need to remind ourselves of the many things that can be Xbox-ified.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/i-guess-this-wasnt-an-xbox-after-all-230154314.html?src=rss

Google Play Games for PC is getting more premium titles and cross-buy with Android

Google has been tinkering with porting its Play Games platform to Windows for several years, but it started getting serious about it last year. Now, with the 2026 Game Developer Conference underway, Google has announced a new batch of updates for its desktop gaming efforts. The company promises its store will have more Windows titles, make those games easier to find, and help bring Android experiences to PCs (and vice versa).

Windows will be presented as a core part of the Google Play platform with these updates. The mobile and web Play Store will soon have a Windows tab, which will highlight content that is optimized for desktop gaming. The store will direct you to install the Windows client to play these titles on a computer, but you can also wishlist them from any platform. When you do that, developers will be able to push notifications of sales that could entice people to buy something. This will only be available on mobile at first, but it will come to PC later.

Finding something worth playing in Google Play on a PC has been a challenge, but Google says it’s working on that. The company promises a slate of premium games are coming to the Google Platform. Sledding Game, 9 Kings, Potion Craft, and Moonlight Peaks will launch in Google Play this year, and Low Budget Repairs will come in 2027. If you’re unsure about dropping money on a game up front, Google plans to offer trials for select games. It will start with select games like Dredge and only on Android, but Google will make the trial option available to more developers and Windows down the line.

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Researchers Discover 14,000 Routers Wrangled Into Never-Before-Seen Botnet

An anonymous reader quotes a report from Ars Technica: Researchers say they have uncovered a takedown-resistant botnet of 14,000 routers and other network devices — primarily made by Asus — that have been conscripted into a proxy network that anonymously carries traffic used for cybercrime. The malware — dubbed KadNap — takes hold by exploiting vulnerabilities that have gone unpatched by their owners, Chris Formosa, a researcher at security firm Lumen’s Black Lotus Labs, told Ars. The high concentration of Asus routers is likely due to botnet operators acquiring a reliable exploit for vulnerabilities affecting those models. He said it’s unlikely that the attackers are using any zero-days in the operation.

The number of infected routers averages about 14,000 per day, up from 10,000 last August, when Black Lotus discovered the botnet. Compromised devices are overwhelmingly located in the US, with smaller populations in Taiwan, Hong Kong, and Russia. One of the most salient features of KadNap is a sophisticated peer-to-peer design based on Kademlia (PDF), a network structure that uses distributed hash tables to conceal the IP addresses of command-and-control servers. The design makes the botnet resistant to detection and takedowns through traditional methods.

[…] Despite the resistance to normal takedown methods, Black Lotus says it has devised a means to block all network traffic to or from the control infrastructure.” The lab is also distributing the indicators of compromise to public feeds to help other parties block access. […] People who are concerned their devices are infected can check this page for IP addresses and a file hash found in device logs. To disinfect devices, they must be factory reset. Because KadNap stores a shell script that runs when an infected router reboots, simply restarting the device will result in it being compromised all over again. Device owners should also ensure all available firmware updates have been installed, that administrative passwords are strong, and that remote access has been disabled unless needed.


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Meta’s FrameSync OS Upgrade Promises Visually Smoother VR On Quest

Meta is upgrading the frame timing algorithm of Horizon OS with an overhaul called FrameSync, and it should result in more consistently visually smooth VR with noticeably fewer hitches.

What Is FrameSync?

FrameSync is replacing Phase Sync, the current frame timing algorithm of Quest headsets.

Phase Sync was introduced shortly after the launch of Quest 2 as an optional feature developers could enable in their apps, and in the years since has become an always-on feature. Its fundamental purpose is to minimize motion-to-photon latency.

Facebook ‘Phase Sync’ Tech Can Dramatically Reduce Quest App Latency
A new Oculus For Developers blog post details the addition of Phase Sync, a frame-timing management technology, to the Oculus Mobile SDK. Implementation can result in dramatic latency reduction for some Quest 2 apps. The Phase Sync technology was originally introduced for the Oculus PC SDK, but is now available
UploadVRHarry Baker

Without either Phase Sync or FrameSync, VR apps rendered with fixed latency. Rendering began as early as possible, which maximized the chance of the frame being ready for each display refresh, but meant the tracking data used for the frame was more outdated than it needed to be.

With Phase Sync or the new FrameSync, the operating system predicts how long the frame should take to render and intentionally delays the start time to ensure the sampled tracking data is as fresh as possible. What makes the two technologies different is how exactly they perform that prediction.

Phase Sync looked at the past few frames, making a crude assumption that the next frame will follow. But if the rendering load changed, such as turning your head from an empty area of the scene to a dense one, this could lead to a dropped frame. And if this repeatedly happened, the system would fall back to fixed latency.

The new FrameSync instead uses a “robust statistical system” that takes into account more than just the past few frames, which Meta says results in a far more accurate prediction – so much so that it doesn’t need to fall back to a fixed latency mode:

1) More consistent smoothness (and often higher FPS)

FrameSync helps stabilize frame pacing, which typically shows up as less judder and fewer visible hitches during motion.

2) Fewer stale frames, especially long streaks

Consecutive stale frames can be especially noticeable (and uncomfortable). FrameSync reduces both the frequency of stale frames and the longer runs that can disrupt an experience.

3) Lower motion-to-photon latency

Better prediction can reduce the delay between a person’s movement and the corresponding visual update to help interactions feel even more immediate and responsive.

According to Meta, FrameSync’s more accurate prediction should deliver more stable frame pacing, fewer stale frames, and lower motion-to-photon latency. In simpler terms, that means visually smoother VR on Quest.

When & How Is FrameSync Arriving?

In Horizon OS v201, the current stable version of the operating system, FrameSync is available for developers to enable in their apps, through adding the com.oculus.enable_frame_sync metadata to their AndroidManifest.xml:

<meta-data android:name="com.oculus.enable_frame_sync" android:value="true" />

From Horizon OS v203, Meta says the feature will become the default for all Horizon Store apps, with an opt-out available for apps that need to.

The reason an app might want to opt out, and the reason Meta wants developers to test the feature ASAP, is that the throughput improvement FrameSync delivers compared to Phase Sync might increase CPU and GPU usage. This, in turn, could in some circumstances increase thermals to the point of thermal throttling, leading to a net reduction in performance. This however should be rare, Meta suggests, with the majority of apps seeing a net improvement.

Report: RFK Jr.’s anti-vaccine agenda curbed as GOP realizes it’s unpopular

Health Secretary Robert F. Kennedy Jr.’s relentless anti-vaccine agenda is getting reined in as Republicans warn that further attacks on lifesaving vaccines could harm the party during the midterms, according to a report by The Washington Post.

The Post reported Wednesday that Kennedy’s hand-selected committee of vaccine advisors—who share his anti-vaccine views—have abruptly abandoned plans to attack mRNA vaccines in an upcoming meeting.

The Advisory Committee on Immunization Practices (ACIP) for the Centers for Disease Control and Prevention is scheduled to meet March 18–19. While no agenda has been published for the meeting, a Federal Register notice stated that the meeting would include discussion of “COVID-19 vaccine injuries,” and may include a vote to change the CDC’s vaccine recommendations. Sources close to the committee told the Post that Kennedy’s advisors have been looking for ways to remove mRNA COVID-19 vaccines entirely from federal recommendations. And according to clearly stated goals in a meeting of Kennedy’s anti-vaccine allies earlier this week, the long-term goal is to eliminate all childhood vaccine recommendations and remove the shots from the market.

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FCC chair blasts Amazon after it criticizes SpaceX megaconstellation

It is fairly common for satellite companies to verbally spar over constellations, battling over territory such as preferred orbits and the electromagnetic spectrum for data transmission. The venue for such disputes is often the Federal Communications Commission, which has regulatory authority over satellite communications.

Everyone pretty much fights with everyone, but of late, the exchanges between SpaceX and Amazon have turned a bit nasty. And on Wednesday, the FCC chairman weighed in against Amazon.

The issue of the moment is SpaceX’s recent application to the FCC for permission to launch up to 1 million satellites to form a megaconstellation to provide data center services from space.

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Microsoft’s ‘Xbox Mode’ Is Coming To Every Windows 11 PC

In April, Microsoft will be rolling out a full-screen “Xbox mode” to all Windows 11 PCs, including laptops, desktops, and tablets. The move follows last week’s confirmation of its next-generation Xbox console, known internally as Project Helix, which will be capable of running both Xbox titles and PC games. The Verge reports: Technically, you’ve been able to try the Xbox Full Screen Experience (FSE) in preview since November 2025, if you were part of both the Windows Insider and Xbox Insider Programs. But it needed work, as well as a better name. When Microsoft originally shipped it on the Asus-designed Xbox Ally and Xbox Ally X handhelds, we were clear: it didn’t meaningfully turn a PC experience into an easy-to-use Xbox one. But if Microsoft is putting its full weight behind PC as the future of Xbox gaming, perhaps that will change change.


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Microsoft At GDC 2026: Xbox Project Helix and FSR Diamond Revealed

Microsoft At GDC 2026: Xbox Project Helix and FSR Diamond Revealed
It’s been a wild, news-packed week so far, with lots of announcements coming out of the 2026 Game Developers Conference (GDC). Besides NVIDIA’s news yesterday and Intel’s new CPUs today, Microsoft’s new Xbox CEO, Asha Sharma, officially laid out the roadmap for the future, and that future is codenamed “Project Helix.” At the same time, we

Microsoft Will Soon Let You Use Any Windows 11 PC Like an Xbox

Microsoft’s next-gen Xbox isn’t an Xbox. Or it isn’t just an Xbox, anyway: While the rumored console will undoubtedly play Xbox games, “Project Helix,” as it’s codenamed, will reportedly also play PC titles. That’s huge news for gamers who usually have to decide whether to buy a console for the convenience, or a PC for the potential.

‘Xbox mode’ lets you access games on your PC with a controller

But while Project Helix is still a ways off (we won’t see it until 2027, at least), Microsoft is already doubling down on merging its two major gaming platforms. As reported by PCMag, Microsoft is giving PC gamers access to the Xbox Full Screen Experience, and rebranding it “Xbox mode.” Starting next month, every Windows 11 PC will be able to use Xbox mode—including laptops, desktops, and tablets. That means that at some point in April, your PC will kind of be an Xbox. And next year, the reverse will be true as well. (Well, assuming you buy the new Xbox, that is.)

PC gamers are likely quite comfortable already with accessing their games in their existing setups, so offering an “Xbox mode” may come across as a bit odd. The idea behind it, however, is to make your game library easier to access using a controller. It’s a bit more of a console experience in that way, which could make it a little easier to access your games on a PC connected to your TV. If you’re in Xbox mode, you can simply control the interface with your controller, rather than deal with a mouse and keyboard setup from the couch.

The feature has been in testing since last year

This won’t be a brand new feature for some Windows 11 users. Microsoft has been testing Xbox mode on PC thorough the Windows Insiders program since November. If you enroll your PC in the Insider program, you’re able to try out features before Microsoft officially launches them—so long as you’re okay taking on the risks of bugs and instability.

To that point, Xbox mode might still need some polishing. Certainly that was the case on mobile. In Michelle Ehrhardt’s review of the ROG Xbox Ally, she found the Xbox Full Screen Experience underbaked, ugly, and filled with ads. While she thought the experience should be Microsoft’s answer to SteamOS, in execution, it was the “the worst thing about this handheld.” We’ll have to see next month whether things have improved for the PC.